25 lines
655 B
C#
25 lines
655 B
C#
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using UnityEngine;
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using Fusion;
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using Fusion.Addons.ConnectionManagerAddon;
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public class remover : NetworkBehaviour
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{
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public void OnCollisionEnter(Collision collision)
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{
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if (!gameObject.GetComponentInParent<BNG.Grabbable>().BeingHeld && collision.gameObject.tag.Equals("remover"))
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{
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Remove();
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}
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}
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public void Remove(){
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ConnectionManager.instance. PlaySound("remove",.4f);
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print(ConnectionManager.instance.name);
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print(Object);
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if (Object)
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ConnectionManager.instance.runner.Despawn( Object);
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}
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}
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