namespace ReadyPlayerMe.Core
{
    public static class AvatarAPIParameters
    {
        public const string POSE = "pose";
        public const string LOD = "lod";
        public const string TEXTURE_ATLAS = "textureAtlas";
        public const string TEXTURE_SIZE_LIMIT = "textureSizeLimit";
        public const string TEXTURE_CHANNELS = "textureChannels";
        public const string MORPH_TARGETS = "morphTargets";
        public const string USE_HANDS = "useHands";
        public const string USE_DRACO = "useDracoMeshCompression";
        public const string USE_MESHOPT = "useMeshOptCompression";
        public const string RENDER_BLEND_SHAPES = "blendShapes";
        public const string RENDER_SCENE = "scene";
        public const string QUALITY = "quality";
    }
}
