Unity-WebSocket/Assets/FishNet/Runtime/Generated/Component/Prediction/NetworkCollision.cs

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2025-06-28 07:58:54 +00:00
using UnityEngine;
namespace FishNet.Component.Prediction
{
public sealed class NetworkCollision : NetworkCollider
{
protected override void Awake()
{
base.IsTrigger = false;
base.Awake();
}
}
}