Unity-WebSocket/Assets/FishNet/CodeGenerating/Unity.FishNet.CodeGen.asmdef

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2025-06-28 07:58:54 +00:00
{
"name": "Unity.FishNet.Codegen",
"rootNamespace": "",
"references": [
"FishNet.Runtime",
"FishNet.Codegen.Cecil",
"GameKit.Dependencies"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": true,
"overrideReferences": true,
"precompiledReferences": [],
"autoReferenced": false,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}