Unity-WebSocket/Assets/FishNet/Runtime/Transporting/Channels.cs

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2025-06-28 07:58:54 +00:00
namespace FishNet.Transporting
{
/// <summary>
/// Channel which data is sent or received.
/// </summary>
public enum Channel : byte
{
/// <summary>
/// Data will be sent ordered reliable.
/// </summary>
Reliable = 0,
/// <summary>
/// Data will be sent unreliable.
/// </summary>
Unreliable = 1
}
}