Unity-WebSocket/Assets/FishNet/Runtime/Generated/Component/NetworkTransform/SynchronizedProperty.cs

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2025-06-28 07:58:54 +00:00
namespace FishNet.Component.Transforming
{
[System.Flags]
public enum SynchronizedProperty : byte
{
None = 0,
Parent = 1,
Position = 2,
Rotation = 4,
Scale = 8
}
}