using GameKit.Dependencies.Utilities;

namespace FishNet.Object
{
    [System.Flags]
    public enum TransformPropertiesFlag : uint
    {
        Unset = 0,
        Position = (1 << 0),
        Rotation = (1 << 1),
        Scale = (1 << 2),
        Everything = Enums.SHIFT_EVERYTHING_UINT,
    }

    public static class TransformPropertiesOptionExtensions
    {
        /// <summary>
        /// Returns if enum contains a value.
        /// </summary>
        /// <param name="whole">Value checked against.</param>
        /// <param name="part">Value checked if whole contains.</param>
        /// <returns></returns>
        public static bool FastContains(this TransformPropertiesFlag whole, TransformPropertiesFlag part) => (whole & part) == part;        
    }
}

